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Old Jan 22, 2008, 04:32 PM // 16:32   #1
Furnace Stoker
 
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Join Date: Jun 2006
Location: Minnesota
Guild: Black Widows of Death
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Default Fragility Build

Fragility build

Max illusion
Couple points in curses and death so duration is 5 seconds or so (this is tweak able to your preference… If you want the conditions to last longer put the points in)
Balance in Inspiration
And a few in Fast casting



[skill]fragility[/skill] [skill]weaken armor[/skill] [skill]virulence[/skill] [skill]Kitah's burden[/skill] [skill]accumulated pain[/skill] [skill]drain enchantment[/skill] [skill]ether feast[/skill] [skill]resurrection signet[/skill]


Played this build in RA for something different switched out drain enchantment with [skill]conjure nightmare[/skill] for some variation.

Opinions please and If some one has a better Fragility build please post it.


Edit skill tag is wrong for weaken armor it is only 5 energy and Target foe has Cracked Armor for 5..17 seconds.

Last edited by Painbringer; Jan 22, 2008 at 10:28 PM // 22:28..
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Old Jan 22, 2008, 05:11 PM // 17:11   #2
Desert Nomad
 
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Virulence @ 0 death

too bad fragility was nerfed
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Old Jan 23, 2008, 09:58 AM // 09:58   #3
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interesting . i run somthing similar but i use Phantom Pain/Shatter Delusions to put a deep wound on before using virulence. I also put at least 5-7 in death plus use conjure phantasom and Images of remorse for Degen post virulence to speed up their demise.
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Old Jan 24, 2008, 06:00 AM // 06:00   #4
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ah the old frag spike I've been running fragility with a sin in TA sometimes who has black mantis, temple, trampling, falling spid, twisting. Its 6 condition spike with daze seems to obliterate anyone.
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Old Jan 24, 2008, 01:40 PM // 13:40   #5
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Can only apply deep wound when Burden recharges, and sadly it has kind of a long recharge for another skill to rely on it.
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Old Jan 24, 2008, 06:52 PM // 18:52   #6
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Um, welcome to 2005? >__________> Frag spike blows these days, I don't know why people even bother making it work.
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Old Jan 24, 2008, 09:22 PM // 21:22   #7
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Virulence spiking is a fun thing to try, but 1,2,3,4 mechanics will get boring very fast.
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Old Jan 24, 2008, 11:13 PM // 23:13   #8
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Illusion Magic --> 12+1+1
Fast Casting --> 12+1

[skill]auspicious incantation[/skill][skill]conjure nightmare[/skill][skill]fragility[/skill][skill]signet of illusions[/skill]-shell shock-[skill]immolate[/skill][skill]steam[/skill][skill]resurrection signet[/skill] = better

Use the skills in the following order...

4 - 1 - 2 - 3 - 4 - 5 - 6 - 7 (continue using sig of illusions + ele skills to finish targets if need be)

Last edited by Brian the Gladiator; Jan 28, 2008 at 03:56 AM // 03:56..
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Old Jan 25, 2008, 12:16 AM // 00:16   #9
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that video looked old =/
fragility was doing 31 damage and hypochondria was drawing conditions from range greater than in the area i think...
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Old Jan 30, 2008, 02:07 PM // 14:07   #10
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Have you considered running that build with a partner running [skill]Crystal Wave[/skill] ? I think it will work if run it right. Something like Shell Shock, Enervating Charge, Ride the Lightning, Blinding Flash for some extra condition on the dmg side.
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Old Feb 02, 2008, 03:14 PM // 15:14   #11
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Quote:
Originally Posted by NamelessBeauty
Have you considered running that build with a partner running [skill]Crystal Wave[/skill] ? I think it will work if run it right. Something like Shell Shock, Enervating Charge, Ride the Lightning, Blinding Flash for some extra condition on the dmg side.
Except Frag spike really only works in RA.
So you'd have to sync to get in.
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Old Feb 03, 2008, 07:43 PM // 19:43   #12
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signet of illusions ftw
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Old Feb 06, 2008, 04:55 AM // 04:55   #13
Frost Gate Guardian
 
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I found this on wiki (the old one, I think. It may not exist anymore. Too lazy to look it up.)

[wiki]Fragility[/wiki][wiki]Conjure Phantasm[/wiki][wiki]Accumulated Pain[/wiki][wiki]Virulence[/wiki] and other stuff (emanagement, healing, whatever)

Put points into FC, Insp (assuming you run stuff from there) and Ill.

The spike comes from the deep wound, then the Virulence (3 conditions), which triggers in 3 seconds (no points in Death Magic). That's Fragility triggering once, then 3 times, then 3 times after that. The disease, poison, and Conjure Phantasm adds max degen in that short amount of time. It usually kills them, but if they use a powerful self heal or remove the conditions (especially by a monk) then this build is raped.
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