Jan 22, 2008, 04:32 PM // 16:32
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#1
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Furnace Stoker
Join Date: Jun 2006
Location: Minnesota
Guild: Black Widows of Death
Profession: W/Mo
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Fragility Build
Fragility build
Max illusion
Couple points in curses and death so duration is 5 seconds or so (this is tweak able to your preference… If you want the conditions to last longer put the points in)
Balance in Inspiration
And a few in Fast casting
[skill]fragility[/skill] [skill]weaken armor[/skill] [skill]virulence[/skill] [skill]Kitah's burden[/skill] [skill]accumulated pain[/skill] [skill]drain enchantment[/skill] [skill]ether feast[/skill] [skill]resurrection signet[/skill]
Played this build in RA for something different switched out drain enchantment with [skill]conjure nightmare[/skill] for some variation.
Opinions please and If some one has a better Fragility build please post it.
Edit skill tag is wrong for weaken armor it is only 5 energy and Target foe has Cracked Armor for 5..17 seconds.
Last edited by Painbringer; Jan 22, 2008 at 10:28 PM // 22:28..
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Jan 22, 2008, 05:11 PM // 17:11
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#2
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Desert Nomad
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Virulence @ 0 death
too bad fragility was nerfed
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Jan 23, 2008, 09:58 AM // 09:58
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#3
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Ascalonian Squire
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interesting . i run somthing similar but i use Phantom Pain/Shatter Delusions to put a deep wound on before using virulence. I also put at least 5-7 in death plus use conjure phantasom and Images of remorse for Degen post virulence to speed up their demise.
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Jan 24, 2008, 06:00 AM // 06:00
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#4
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Krytan Explorer
Join Date: Apr 2006
Guild: TLA
Profession: Me/
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ah the old frag spike I've been running fragility with a sin in TA sometimes who has black mantis, temple, trampling, falling spid, twisting. Its 6 condition spike with daze seems to obliterate anyone.
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Jan 24, 2008, 01:40 PM // 13:40
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#5
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Krytan Explorer
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Can only apply deep wound when Burden recharges, and sadly it has kind of a long recharge for another skill to rely on it.
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Jan 24, 2008, 06:52 PM // 18:52
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#6
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Krytan Explorer
Join Date: Nov 2005
Guild: In Memorium [iBot]
Profession: Mo/A
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Um, welcome to 2005? >__________> Frag spike blows these days, I don't know why people even bother making it work.
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Jan 24, 2008, 09:22 PM // 21:22
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#7
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Krytan Explorer
Join Date: Jun 2006
Profession: Me/
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Virulence spiking is a fun thing to try, but 1,2,3,4 mechanics will get boring very fast.
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Jan 24, 2008, 11:13 PM // 23:13
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#8
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Krytan Explorer
Join Date: May 2006
Location: Michigan, USA
Guild: Us Are Not [leet]
Profession: E/
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Illusion Magic --> 12+1+1
Fast Casting --> 12+1
[skill]auspicious incantation[/skill][skill]conjure nightmare[/skill][skill]fragility[/skill][skill]signet of illusions[/skill]-shell shock-[skill]immolate[/skill][skill]steam[/skill][skill]resurrection signet[/skill] = better
Use the skills in the following order...
4 - 1 - 2 - 3 - 4 - 5 - 6 - 7 (continue using sig of illusions + ele skills to finish targets if need be)
Last edited by Brian the Gladiator; Jan 28, 2008 at 03:56 AM // 03:56..
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Jan 25, 2008, 12:16 AM // 00:16
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#9
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Krytan Explorer
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that video looked old =/
fragility was doing 31 damage and hypochondria was drawing conditions from range greater than in the area i think...
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Jan 30, 2008, 02:07 PM // 14:07
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#10
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Krytan Explorer
Join Date: Jan 2008
Location: Michigan State University, East Lansing, MI
Profession: Mo/
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Have you considered running that build with a partner running [skill]Crystal Wave[/skill] ? I think it will work if run it right. Something like Shell Shock, Enervating Charge, Ride the Lightning, Blinding Flash for some extra condition on the dmg side.
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Feb 02, 2008, 03:14 PM // 15:14
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#11
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Krytan Explorer
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Quote:
Originally Posted by NamelessBeauty
Have you considered running that build with a partner running [skill]Crystal Wave[/skill] ? I think it will work if run it right. Something like Shell Shock, Enervating Charge, Ride the Lightning, Blinding Flash for some extra condition on the dmg side.
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Except Frag spike really only works in RA.
So you'd have to sync to get in.
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Feb 03, 2008, 07:43 PM // 19:43
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#12
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Krytan Explorer
Join Date: Dec 2005
Location: CA
Guild: Scythes of Chaos [SoC], [PNOY] alliance guild forums: http://socguild.cjb.net
Profession: E/
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signet of illusions ftw
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Feb 06, 2008, 04:55 AM // 04:55
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#13
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Frost Gate Guardian
Join Date: Jul 2006
Guild: Dark Guild of War [dgw]
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I found this on wiki (the old one, I think. It may not exist anymore. Too lazy to look it up.)
[wiki]Fragility[/wiki][wiki]Conjure Phantasm[/wiki][wiki]Accumulated Pain[/wiki][wiki]Virulence[/wiki] and other stuff (emanagement, healing, whatever)
Put points into FC, Insp (assuming you run stuff from there) and Ill.
The spike comes from the deep wound, then the Virulence (3 conditions), which triggers in 3 seconds (no points in Death Magic). That's Fragility triggering once, then 3 times, then 3 times after that. The disease, poison, and Conjure Phantasm adds max degen in that short amount of time. It usually kills them, but if they use a powerful self heal or remove the conditions (especially by a monk) then this build is raped.
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